The Last of Us remake for PS5: 3 accessibility presets you should know about
The Last of Us Part 1 remake is launching really soon for PS5 on September 2nd. Developer Naughty Dog has now shared details about the various accessibility options as well as in-game settings for the remake, which will enhance the gameplay experience on PS5. The developer says that the features added in The Last of Us Part 2 were set as a baseline for The Last of Us Part 1 remake and then these options were evolved further. The most remarkable accessibility feature in the remake is the one that “plays dialogue through the PS5 DualSense controller as haptic feedback.” This would help a deaf player feel the way a dialogue is delivered alongside the on-screen subtitles. All The Last of Us Part 1 remake accessibility features are mentioned below:
Top 3 The Last of Us remake accessibility options
The Last of Us remake will come 3 accessibility presets that contain several accessibility settings to support blind players, deaf players, and players who have motor accessibility needs.
1. Vision accessibility preset
The vision accessibility preset will configure recommended settings added for players who are blind or have low vision. Applying this preset will enable several settings across various menus, which are listed below:
- Screen reader
- Cinematic descriptions
- High contrast display
- HUD scale – Large
- Lock-on aim – Auto-target
- Traversal and combat audio cues
- Navigation and traversal assistance
- Ledge guard
- Enhanced listen mode
- Invisibility toggle
- Skip puzzle option
- Many adjustments in the Combat Accessibility menu
2. Hearing accessibility preset
The hearing accessibility preset is designed for deaf players or players who are hard of hearing. This preset will enable settings in menus given below:
- Awareness indicators
- Pick-up notifications
- Subtitles – Story + Combat
- Subtitle names
- Subtitle direction
- Combat vibration cues
3. Motor accessibility preset
Motor accessibility preset is added for players who are physically or mobility challenged and it will enable settings in various menus that are listed below:
- Lock-on aim – Auto-target
- Auto weapon swap
- Auto pick up
- Camera assist – On
- Navigation and traversal assistance
- Ledge guard
- Infinite breath
- Repeated button presses – Hold
- Melee combos – Hold
- Weapon sway – Off
- Skip puzzle option
- Multiple adjustments in the Combat Accessibility menu
Along with these, The Last of Us Part 1 remake will feature various settings to customize controls, HUD, visuals, camera shake, motion blur, FOV, navigation and traversal, subtitles, text-to-speech, and more. Besides these, the game will have expanded difficulty options, each of which will have six challenge levels including Very Light, Light, Moderate, Hard, Survivor, and Grounded. You will be able to adjust difficulty settings related to enemy and ally effectiveness, incoming damage, resources, and stealth.
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